/* * This defines the symbols for GetProcAddr */ #define MGLAPI #ifndef MINIGL #define MINIGL static #endif #include #include #include #include #include "table.h" void *MGLGetProcAddress(const char *name) { int i=0; while (funcTable[i].funcName != NULL) { if (strcmp(funcTable[i].funcName, name) == 0) return funcTable[i].function; ++ i; } return NULL; }