/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * arctessellator.c++ * */ #include "glimports.h" #include "mystdio.h" #include "myassert.h" #include "arctess.h" #include "bufpool.h" #include "simplemath.h" #include "bezierarc.h" #include "trimvertex.h" #include "trimvertpool.h" #define NOELIMINATION #define steps_function(large, small, rate) (max(1, 1+ (int) ((large-small)/rate))); /*----------------------------------------------------------------------------- * ArcTessellator - construct an ArcTessellator *----------------------------------------------------------------------------- */ ArcTessellator::ArcTessellator( TrimVertexPool& t, Pool& p ) : pwlarcpool(p), trimvertexpool(t) { } /*----------------------------------------------------------------------------- * ~ArcTessellator - destroy an ArcTessellator *----------------------------------------------------------------------------- */ ArcTessellator::~ArcTessellator( void ) { } /*----------------------------------------------------------------------------- * bezier - construct a bezier arc and attach it to an Arc *----------------------------------------------------------------------------- */ void ArcTessellator::bezier( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2 ) { assert( arc != 0 ); assert( ! arc->isTessellated() ); #ifndef NDEBUG switch( arc->getside() ) { case arc_left: assert( s1 == s2 ); assert( t2 < t1 ); break; case arc_right: assert( s1 == s2 ); assert( t1 < t2 ); break; case arc_top: assert( t1 == t2 ); assert( s2 < s1 ); break; case arc_bottom: assert( t1 == t2 ); assert( s1 < s2 ); break; case arc_none: (void) abort(); break; } #endif TrimVertex *p = trimvertexpool.get(2); arc->pwlArc = new(pwlarcpool) PwlArc( 2, p ); p[0].param[0] = s1; p[0].param[1] = t1; p[1].param[0] = s2; p[1].param[1] = t2; assert( (s1 == s2) || (t1 == t2) ); arc->setbezier(); } /*----------------------------------------------------------------------------- * pwl_left - construct a left boundary pwl arc and attach it to an arc *----------------------------------------------------------------------------- */ void ArcTessellator::pwl_left( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate ) { assert( t2 < t1 ); /* if(rate <= 0.06) rate = 0.06;*/ /* int nsteps = 1 + (int) ((t1 - t2) / rate ); */ int nsteps = steps_function(t1, t2, rate); REAL stepsize = (t1 - t2) / (REAL) nsteps; TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); int i; for( i = nsteps; i > 0; i-- ) { newvert[i].param[0] = s; newvert[i].param[1] = t2; t2 += stepsize; } newvert[i].param[0] = s; newvert[i].param[1] = t1; arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_left ); } /*----------------------------------------------------------------------------- * pwl_right - construct a right boundary pwl arc and attach it to an arc *----------------------------------------------------------------------------- */ void ArcTessellator::pwl_right( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate ) { assert( t1 < t2 ); /* if(rate <= 0.06) rate = 0.06;*/ /* int nsteps = 1 + (int) ((t2 - t1) / rate ); */ int nsteps = steps_function(t2,t1,rate); REAL stepsize = (t2 - t1) / (REAL) nsteps; TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); int i; for( i = 0; i < nsteps; i++ ) { newvert[i].param[0] = s; newvert[i].param[1] = t1; t1 += stepsize; } newvert[i].param[0] = s; newvert[i].param[1] = t2; arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_right ); } /*----------------------------------------------------------------------------- * pwl_top - construct a top boundary pwl arc and attach it to an arc *----------------------------------------------------------------------------- */ void ArcTessellator::pwl_top( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate ) { assert( s2 < s1 ); /* if(rate <= 0.06) rate = 0.06;*/ /* int nsteps = 1 + (int) ((s1 - s2) / rate ); */ int nsteps = steps_function(s1,s2,rate); REAL stepsize = (s1 - s2) / (REAL) nsteps; TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); int i; for( i = nsteps; i > 0; i-- ) { newvert[i].param[0] = s2; newvert[i].param[1] = t; s2 += stepsize; } newvert[i].param[0] = s1; newvert[i].param[1] = t; arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_top ); } /*----------------------------------------------------------------------------- * pwl_bottom - construct a bottom boundary pwl arc and attach it to an arc *----------------------------------------------------------------------------- */ void ArcTessellator::pwl_bottom( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate ) { assert( s1 < s2 ); /* if(rate <= 0.06) rate = 0.06;*/ /* int nsteps = 1 + (int) ((s2 - s1) / rate ); */ int nsteps = steps_function(s2,s1,rate); REAL stepsize = (s2 - s1) / (REAL) nsteps; TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); int i; for( i = 0; i < nsteps; i++ ) { newvert[i].param[0] = s1; newvert[i].param[1] = t; s1 += stepsize; } newvert[i].param[0] = s2; newvert[i].param[1] = t; arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); } /*----------------------------------------------------------------------------- * pwl - construct a pwl arc and attach it to an arc *----------------------------------------------------------------------------- */ void ArcTessellator::pwl( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2, REAL rate ) { /* if(rate <= 0.06) rate = 0.06;*/ int snsteps = 1 + (int) (glu_abs(s2 - s1) / rate ); int tnsteps = 1 + (int) (glu_abs(t2 - t1) / rate ); int nsteps = max(1,max( snsteps, tnsteps )); REAL sstepsize = (s2 - s1) / (REAL) nsteps; REAL tstepsize = (t2 - t1) / (REAL) nsteps; TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); long i; for( i = 0; i < nsteps; i++ ) { newvert[i].param[0] = s1; newvert[i].param[1] = t1; s1 += sstepsize; t1 += tstepsize; } newvert[i].param[0] = s2; newvert[i].param[1] = t2; /* arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); */ arc->pwlArc = new(pwlarcpool) PwlArc( nsteps+1, newvert ); arc->clearbezier(); arc->clearside( ); } /*----------------------------------------------------------------------------- * tessellateLinear - constuct a linear pwl arc and attach it to an Arc *----------------------------------------------------------------------------- */ void ArcTessellator::tessellateLinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational ) { assert( arc->pwlArc == NULL ); REAL s1, s2, t1, t2; //we don't need to scale by arc_stepsize if the trim curve //is piecewise linear. Reason: In pwl_right, pwl_left, pwl_top, pwl_left, //and pwl, the nsteps is computed by deltaU (or V) /stepsize. //The quantity deltaU/arc_stepsize doesn't have any meaning. And //it causes problems: see bug 517641 REAL stepsize = geo_stepsize; /* * arc_stepsize*/; BezierArc *b = arc->bezierArc; if( isrational ) { s1 = b->cpts[0] / b->cpts[2]; t1 = b->cpts[1] / b->cpts[2]; s2 = b->cpts[b->stride+0] / b->cpts[b->stride+2]; t2 = b->cpts[b->stride+1] / b->cpts[b->stride+2]; } else { s1 = b->cpts[0]; t1 = b->cpts[1]; s2 = b->cpts[b->stride+0]; t2 = b->cpts[b->stride+1]; } if( s1 == s2 ) if( t1 < t2 ) pwl_right( arc, s1, t1, t2, stepsize ); else pwl_left( arc, s1, t1, t2, stepsize ); else if( t1 == t2 ) if( s1 < s2 ) pwl_bottom( arc, t1, s1, s2, stepsize ); else pwl_top( arc, t1, s1, s2, stepsize ); else pwl( arc, s1, s2, t1, t2, stepsize ); } /*----------------------------------------------------------------------------- * tessellateNonlinear - constuct a nonlinear pwl arc and attach it to an Arc *----------------------------------------------------------------------------- */ void ArcTessellator::tessellateNonlinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational ) { assert( arc->pwlArc == NULL ); REAL stepsize = geo_stepsize * arc_stepsize; BezierArc *bezierArc = arc->bezierArc; REAL size; //bounding box size of the curve in UV { int i,j; REAL min_u, min_v, max_u,max_v; min_u = max_u = bezierArc->cpts[0]; min_v = max_v = bezierArc->cpts[1]; for(i=1, j=bezierArc->stride; iorder; i++, j+= bezierArc->stride) { if(bezierArc->cpts[j] < min_u) min_u = bezierArc->cpts[j]; if(bezierArc->cpts[j] > max_u) max_u = bezierArc->cpts[j]; if(bezierArc->cpts[j+1] < min_v) min_v = bezierArc->cpts[j+1]; if(bezierArc->cpts[j+1] > max_v) max_v = bezierArc->cpts[j+1]; } size = max_u - min_u; if(size < max_v - min_v) size = max_v - min_v; } /*int nsteps = 1 + (int) (1.0/stepsize);*/ int nsteps = (int) (size/stepsize); if(nsteps <=0) nsteps=1; TrimVertex *vert = trimvertexpool.get( nsteps+1 ); REAL dp = 1.0/nsteps; arc->pwlArc = new(pwlarcpool) PwlArc(); arc->pwlArc->pts = vert; if( isrational ) { REAL pow_u[MAXORDER], pow_v[MAXORDER], pow_w[MAXORDER]; trim_power_coeffs( bezierArc, pow_u, 0 ); trim_power_coeffs( bezierArc, pow_v, 1 ); trim_power_coeffs( bezierArc, pow_w, 2 ); /* compute first point exactly */ REAL *b = bezierArc->cpts; vert->param[0] = b[0]/b[2]; vert->param[1] = b[1]/b[2]; /* strength reduction on p = dp * step would introduce error */ int step; #ifndef NOELIMINATION int ocanremove = 0; #endif register long order = bezierArc->order; for( step=1, ++vert; stepparam[0] = u/w; vert->param[1] = v/w; #ifndef NOELIMINATION REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]); REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]); int canremove = (dsstride; vert->param[0] = b[0]/b[2]; vert->param[1] = b[1]/b[2]; } else { REAL pow_u[MAXORDER], pow_v[MAXORDER]; trim_power_coeffs( bezierArc, pow_u, 0 ); trim_power_coeffs( bezierArc, pow_v, 1 ); /* compute first point exactly */ REAL *b = bezierArc->cpts; vert->param[0] = b[0]; vert->param[1] = b[1]; /* strength reduction on p = dp * step would introduce error */ int step; #ifndef NOELIMINATION int ocanremove = 0; #endif register long order = bezierArc->order; for( step=1, ++vert; steporder; i++ ) { u = u * p + pow_u[i]; v = v * p + pow_v[i]; } vert->param[0] = u; vert->param[1] = v; #ifndef NOELIMINATION REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]); REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]); int canremove = (dsstride; vert->param[0] = b[0]; vert->param[1] = b[1]; } arc->pwlArc->npts = vert - arc->pwlArc->pts + 1; /* for( TrimVertex *vt=pwlArc->pts; vt != vert-1; vt++ ) { if( tooclose( vt[0].param[0], vt[1].param[0] ) ) vt[1].param[0] = vt[0].param[0]; if( tooclose( vt[0].param[1], vt[1].param[1] ) ) vt[1].param[1] = vt[0].param[1]; } */ } const REAL ArcTessellator::gl_Bernstein[][MAXORDER][MAXORDER] = { { {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 1, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {1, -2, 1, 0, 0, 0, 0, 0 }, {-2, 2, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 3, -3, 1, 0, 0, 0, 0 }, {3, -6, 3, 0, 0, 0, 0, 0 }, {-3, 3, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {1, -4, 6, -4, 1, 0, 0, 0 }, {-4, 12, -12, 4, 0, 0, 0, 0 }, {6, -12, 6, 0, 0, 0, 0, 0 }, {-4, 4, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 5, -10, 10, -5, 1, 0, 0 }, {5, -20, 30, -20, 5, 0, 0, 0 }, {-10, 30, -30, 10, 0, 0, 0, 0 }, {10, -20, 10, 0, 0, 0, 0, 0 }, {-5, 5, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {1, -6, 15, -20, 15, -6, 1, 0 }, {-6, 30, -60, 60, -30, 6, 0, 0 }, {15, -60, 90, -60, 15, 0, 0, 0 }, {-20, 60, -60, 20, 0, 0, 0, 0 }, {15, -30, 15, 0, 0, 0, 0, 0 }, {-6, 6, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 }, {0, 0, 0, 0, 0, 0, 0, 0 } }, { {-1, 7, -21, 35, -35, 21, -7, 1 }, {7, -42, 105, -140, 105, -42, 7, 0 }, {-21, 105, -210, 210, -105, 21, 0, 0 }, {35, -140, 210, -140, 35, 0, 0, 0 }, {-35, 105, -105, 35, 0, 0, 0, 0 }, {21, -42, 21, 0, 0, 0, 0, 0 }, {-7, 7, 0, 0, 0, 0, 0, 0 }, {1, 0, 0, 0, 0, 0, 0, 0 } }}; /*----------------------------------------------------------------------------- * trim_power_coeffs - compute power basis coefficients from bezier coeffients *----------------------------------------------------------------------------- */ void ArcTessellator::trim_power_coeffs( BezierArc *bez_arc, REAL *p, int coord ) { register int stride = bez_arc->stride; register int order = bez_arc->order; register REAL *base = bez_arc->cpts + coord; REAL const (*mat)[MAXORDER][MAXORDER] = &gl_Bernstein[order-1]; REAL const (*lrow)[MAXORDER] = &(*mat)[order]; /* WIN32 didn't like the following line within the for-loop */ REAL const (*row)[MAXORDER] = &(*mat)[0]; for( ; row != lrow; row++ ) { register REAL s = 0.0; register REAL *point = base; register REAL const *mlast = *row + order; for( REAL const *m = *row; m != mlast; m++, point += stride ) s += *(m) * (*point); *(p++) = s; } }