/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * bufpool.c++ * * $Date: 2004/05/12 15:29:36 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bufpool.cc,v 1.2 2004/05/12 15:29:36 brianp Exp $ */ #include "glimports.h" #include "myassert.h" #include "bufpool.h" /*----------------------------------------------------------------------------- * Pool - allocate a new pool of buffers *----------------------------------------------------------------------------- */ Pool::Pool( int _buffersize, int initpoolsize, char *n ) { if((unsigned)_buffersize < sizeof(Buffer)) buffersize = sizeof(Buffer); else buffersize = _buffersize; initsize = initpoolsize * buffersize; nextsize = initsize; name = n; magic = is_allocated; nextblock = 0; curblock = 0; freelist = 0; nextfree = 0; } /*----------------------------------------------------------------------------- * ~Pool - free a pool of buffers and the pool itself *----------------------------------------------------------------------------- */ Pool::~Pool( void ) { assert( (this != 0) && (magic == is_allocated) ); while( nextblock ) { delete [] blocklist[--nextblock]; blocklist[nextblock] = 0; } magic = is_free; } void Pool::grow( void ) { assert( (this != 0) && (magic == is_allocated) ); curblock = new char[nextsize]; blocklist[nextblock++] = curblock; nextfree = nextsize; nextsize *= 2; } /*----------------------------------------------------------------------------- * Pool::clear - free buffers associated with pool but keep pool *----------------------------------------------------------------------------- */ void Pool::clear( void ) { assert( (this != 0) && (magic == is_allocated) ); while( nextblock ) { delete [] blocklist[--nextblock]; blocklist[nextblock] = 0; } curblock = 0; freelist = 0; nextfree = 0; if( nextsize > initsize ) nextsize /= 2; }