/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * bufpool.h * * $Date: 2006/03/29 18:46:46 $ $Revision: 1.3 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bufpool.h,v 1.3 2006/03/29 18:46:46 brianp Exp $ */ #ifndef __glubufpool_h_ #define __glubufpool_h_ #include "gluos.h" #include "myassert.h" #include "mystdlib.h" #define NBLOCKS 32 class Buffer { friend class Pool; Buffer * next; /* next buffer on free list */ }; class Pool { public: Pool( int, int, char * ); ~Pool( void ); inline void* new_buffer( void ); inline void free_buffer( void * ); void clear( void ); private: void grow( void ); protected: Buffer *freelist; /* linked list of free buffers */ char *blocklist[NBLOCKS]; /* blocks of malloced memory */ int nextblock; /* next free block index */ char *curblock; /* last malloced block */ int buffersize; /* bytes per buffer */ int nextsize; /* size of next block of memory */ int nextfree; /* byte offset past next free buffer */ int initsize; enum Magic { is_allocated = 0xf3a1, is_free = 0xf1a2 }; char *name; /* name of the pool */ Magic magic; /* marker for valid pool */ }; /*----------------------------------------------------------------------------- * Pool::free_buffer - return a buffer to a pool *----------------------------------------------------------------------------- */ inline void Pool::free_buffer( void *b ) { assert( (this != 0) && (magic == is_allocated) ); /* add buffer to singly connected free list */ ((Buffer *) b)->next = freelist; freelist = (Buffer *) b; } /*----------------------------------------------------------------------------- * Pool::new_buffer - allocate a buffer from a pool *----------------------------------------------------------------------------- */ inline void * Pool::new_buffer( void ) { void *buffer; assert( (this != 0) && (magic == is_allocated) ); /* find free buffer */ if( freelist ) { buffer = (void *) freelist; freelist = freelist->next; } else { if( ! nextfree ) grow( ); nextfree -= buffersize;; buffer = (void *) (curblock + nextfree); } return buffer; } class PooledObj { public: inline void * operator new( size_t, Pool & ); inline void * operator new( size_t, void *); inline void * operator new( size_t s) { return ::new char[s]; } inline void operator delete( void * ) { assert( 0 ); } inline void operator delete( void *, Pool & ) { assert( 0 ); } inline void deleteMe( Pool & ); }; inline void * PooledObj::operator new( size_t, Pool& pool ) { return pool.new_buffer(); } inline void PooledObj::deleteMe( Pool& pool ) { pool.free_buffer( (void *) this ); } #endif /* __glubufpool_h_ */