/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * hull.c++ * * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/hull.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $ */ #include "glimports.h" #include "myassert.h" #include "mystdio.h" #include "hull.h" #include "gridvertex.h" #include "gridtrimvertex.h" #include "gridline.h" #include "trimline.h" #include "uarray.h" #include "trimregion.h" Hull::Hull( void ) {} Hull::~Hull( void ) {} /*---------------------------------------------------------------------- * Hull:init - this routine does the initialization needed before any * calls to nextupper or nextlower can be made. *---------------------------------------------------------------------- */ void Hull::init( void ) { TrimVertex *lfirst = left.first(); TrimVertex *llast = left.last(); if( lfirst->param[0] <= llast->param[0] ) { fakeleft.init( left.first() ); upper.left = &fakeleft; lower.left = &left; } else { fakeleft.init( left.last() ); lower.left = &fakeleft; upper.left = &left; } upper.left->last(); lower.left->first(); if( top.ustart <= top.uend ) { upper.line = ⊤ upper.index = top.ustart; } else upper.line = 0; if( bot.ustart <= bot.uend ) { lower.line = ⊥ lower.index = bot.ustart; } else lower.line = 0; TrimVertex *rfirst = right.first(); TrimVertex *rlast = right.last(); if( rfirst->param[0] <= rlast->param[0] ) { fakeright.init( right.last() ); lower.right = &fakeright; upper.right = &right; } else { fakeright.init( right.first() ); upper.right = &fakeright; lower.right = &right; } upper.right->first(); lower.right->last(); } /*---------------------------------------------------------------------- * nextupper - find next vertex on upper hull of trim region. * - if vertex is on trim curve, set vtop point to * that vertex. if vertex is on grid, set vtop to * point to temporary area and stuff coordinants into * temporary vertex. Also, place grid coords in temporary * grid vertex. *---------------------------------------------------------------------- */ GridTrimVertex * Hull::nextupper( GridTrimVertex *gv ) { if( upper.left ) { gv->set( upper.left->prev() ); if( gv->isTrimVert() ) return gv; upper.left = 0; } if( upper.line ) { assert( upper.index <= upper.line->uend ); gv->set( uarray.uarray[upper.index], upper.line->vval ); gv->set( upper.index, upper.line->vindex ); if( upper.index++ == upper.line->uend ) upper.line = 0; return gv; } if( upper.right ) { gv->set( upper.right->next() ); if( gv->isTrimVert() ) return gv; upper.right = 0; } return 0; } GridTrimVertex * Hull::nextlower( register GridTrimVertex *gv ) { if( lower.left ) { gv->set( lower.left->next() ); if( gv->isTrimVert() ) return gv; lower.left = 0; } if( lower.line ) { gv->set( uarray.uarray[lower.index], lower.line->vval ); gv->set( lower.index, lower.line->vindex ); if( lower.index++ == lower.line->uend ) lower.line = 0; return gv; } if( lower.right ) { gv->set( lower.right->prev() ); if( gv->isTrimVert() ) return gv; lower.right = 0; } return 0; }