/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * maplist.c++ * * $Date: 2005/10/28 13:09:23 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/maplist.cc,v 1.2 2005/10/28 13:09:23 brianp Exp $ */ #include #include "glimports.h" #include "mystdio.h" #include "myassert.h" #include "mymath.h" #include "nurbsconsts.h" #include "maplist.h" #include "mapdesc.h" #include "backend.h" Maplist::Maplist( Backend& b ) : mapdescPool( sizeof( Mapdesc ), 10, "mapdesc pool" ), backend( b ) { maps = 0; lastmap = &maps; } void Maplist::initialize( void ) { freeMaps(); define( N_P2D, 0, 2 ); define( N_P2DR, 1, 3 ); } void Maplist::add( long type, int israt, int ncoords ) { *lastmap = new(mapdescPool) Mapdesc( type, israt, ncoords, backend ); lastmap = &((*lastmap)->next); } void Maplist::define( long type, int israt, int ncoords ) { #ifndef NDEBUG // to avoid warning Mapdesc *m = locate( type ); assert( m == NULL || ( m->isrational == israt && m->ncoords == ncoords ) ); #endif add( type, israt, ncoords ); } void Maplist::remove( Mapdesc *m ) { for( Mapdesc **curmap = &maps; *curmap; curmap = &((*curmap)->next) ) { if( *curmap == m ) { *curmap = m->next; m->deleteMe( mapdescPool ); return; } } abort(); } void Maplist::freeMaps( void ) { mapdescPool.clear(); maps = 0; lastmap = &maps; } Mapdesc * Maplist::find( long type ) { Mapdesc *val = locate( type ); assert( val != 0 ); return val; } Mapdesc * Maplist::locate( long type ) { Mapdesc *m; for( m = maps; m; m = m->next ) { if( m->getType() == type ) break; } return m; }