/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * mesher.h * * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mesher.h,v 1.2 2001/08/07 17:34:11 brianp Exp $ */ #ifndef __glumesher_h_ #define __glumesher_h_ #include "hull.h" class TrimRegion; class Backend; class Pool; // struct GridTrimVertex; class Mesher : virtual public TrimRegion, public Hull { public: Mesher( Backend & ); ~Mesher( void ); void init( unsigned int ); void mesh( void ); private: static const float ZERO; Backend& backend; Pool p; unsigned int stacksize; GridTrimVertex ** vdata; GridTrimVertex * last[2]; int itop; int lastedge; inline void openMesh( void ); inline void swapMesh( void ); inline void closeMesh( void ); inline int isCcw( int ); inline int isCw( int ); inline void clearStack( void ); inline void push( GridTrimVertex * ); inline void pop( long ); inline void move( int, int ); inline int equal( int, int ); inline void copy( int, int ); inline void output( int ); void addUpper( void ); void addLower( void ); void addLast( void ); void finishUpper( GridTrimVertex * ); void finishLower( GridTrimVertex * ); }; #endif /* __glumesher_h_ */