/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * nurbstess.h * */ #ifndef __glunurbstess_h_ #define __glunurbstess_h_ #include "mysetjmp.h" #include "subdivider.h" #include "renderhints.h" #include "backend.h" #include "maplist.h" #include "reader.h" #include "nurbsconsts.h" struct Knotvector; class Quilt; class GLUDisplayList; class BasicCurveEvaluator; class BasicSurfaceEvaluator; class NurbsTessellator { public: NurbsTessellator(GLContextIFace *, BasicCurveEvaluator &c, BasicSurfaceEvaluator &e ); virtual ~NurbsTessellator( void ); void getnurbsproperty( long, INREAL * ); void getnurbsproperty( long, long, INREAL * ); void setnurbsproperty( long, INREAL ); void setnurbsproperty( long, long, INREAL ); void setnurbsproperty( long, long, INREAL * ); void setnurbsproperty( long, long, INREAL *, long, long ); // called before a tessellation begins/ends virtual void bgnrender( void ); virtual void endrender( void ); // called to make a display list of the output vertices virtual void makeobj( int n ); virtual void closeobj( void ); // called when a error occurs virtual void errorHandler( int ); void bgnsurface( long ); void endsurface( void ); void bgntrim( void ); void endtrim( void ); void bgncurve( long ); void endcurve( void ); void pwlcurve( long, INREAL[], long, long ); void nurbscurve( long, INREAL[], long, INREAL[], long, long ); void nurbssurface( long, INREAL[], long, INREAL[], long, long, INREAL[], long, long, long ); void defineMap( long, long, long ); void redefineMaps( void ); // recording of input description void discardRecording( void * ); void * beginRecording( void ); void endRecording( void ); void playRecording( void * ); //for optimizing untrimmed nurbs in the case of domain distance sampling void set_domain_distance_u_rate(REAL u_rate); void set_domain_distance_v_rate(REAL v_rate); void set_is_domain_distance_sampling(int flag); GLContextIFace *m_Self; protected: Renderhints renderhints; Maplist maplist; Backend backend; private: void resetObjects( void ); int do_check_knots( Knotvector *, char * ); void do_nurbserror( int ); void do_bgncurve( O_curve * ); void do_endcurve( void ); void do_freeall( void ); void do_freecurveall( O_curve * ); void do_freebgntrim( O_trim * ); void do_freebgncurve( O_curve * ); void do_freepwlcurve( O_pwlcurve * ); void do_freenurbscurve( O_nurbscurve * ); void do_freenurbssurface( O_nurbssurface * ); void do_freebgnsurface( O_surface * ); void do_bgnsurface( O_surface * ); void do_endsurface( void ); void do_bgntrim( O_trim * ); void do_endtrim( void ); void do_pwlcurve( O_pwlcurve * ); void do_nurbscurve( O_nurbscurve * ); void do_nurbssurface( O_nurbssurface * ); void do_freenurbsproperty( Property * ); void do_setnurbsproperty( Property * ); void do_setnurbsproperty2( Property * ); Subdivider subdivider; JumpBuffer* jumpbuffer; Pool o_pwlcurvePool; Pool o_nurbscurvePool; Pool o_curvePool; Pool o_trimPool; Pool o_surfacePool; Pool o_nurbssurfacePool; Pool propertyPool; public: Pool quiltPool; private: TrimVertexPool extTrimVertexPool; int inSurface; /* bgnsurface seen */ int inCurve; /* bgncurve seen */ int inTrim; /* bgntrim seen */ int isCurveModified; /* curve changed */ int isTrimModified; /* trim curves changed */ int isSurfaceModified; /* surface changed */ int isDataValid; /* all data is good */ int numTrims; /* valid trim regions */ int playBack; O_trim** nextTrim; /* place to link o_trim */ O_curve** nextCurve; /* place to link o_curve */ O_nurbscurve** nextNurbscurve; /* place to link o_nurbscurve */ O_pwlcurve** nextPwlcurve; /* place to link o_pwlcurve */ O_nurbssurface** nextNurbssurface; /* place to link o_nurbssurface */ O_surface* currentSurface; O_trim* currentTrim; O_curve* currentCurve; GLUDisplayList *dl; }; #endif /* __glunurbstess_h_ */