/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** ** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ */ /* ** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.h,v 1.1 2001/03/17 00:25:41 brianp Exp $ */ #ifndef _POLYDBG_H #define _POLYDBG_H #include "definitions.h" #include "directedLine.h" #include "monoTriangulation.h" Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]); Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]); Int DBG_edgesIntersect(directedLine* l1, directedLine* l2); Int DBG_polygonSelfIntersect(directedLine* poly); Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly); Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2); Int DBG_polygonListIntersect(directedLine* pList); Int DBG_isCounterclockwise(directedLine* poly); Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]); Int DBG_pointInsidePoly(Real v[2], directedLine* poly); Int DBG_enclosingPolygons(directedLine* poly, directedLine* list); void DBG_reverse(directedLine* poly); Int DBG_check(directedLine *polyList); Int DBG_isConvex(directedLine *poly); Int DBG_is_U_direction(directedLine *poly); Int DBG_is_U_monotone(directedLine* poly); directedLine* DBG_cutIntersectionAllPoly(directedLine* list); directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur); sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList); void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail); #endif