/*
 ** License Applicability. Except to the extent portions of this file are
 ** made subject to an alternative license as permitted in the SGI Free
 ** Software License B, Version 1.1 (the "License"), the contents of this
 ** file are subject only to the provisions of the License. You may not use
 ** this file except in compliance with the License. You may obtain a copy
 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
 ** 
 ** http://oss.sgi.com/projects/FreeB
 ** 
 ** Note that, as provided in the License, the Software is distributed on an
 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
 ** 
 ** Original Code. The Original Code is: OpenGL Sample Implementation,
 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
 ** Copyright in any portions created by third parties is as indicated
 ** elsewhere herein. All Rights Reserved.
 ** 
 ** Additional Notice Provisions: The application programming interfaces
 ** established by SGI in conjunction with the Original Code are The
 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
 ** Window System(R) (Version 1.3), released October 19, 1998. This software
 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
 ** published by SGI, but has not been independently verified as being
 ** compliant with the OpenGL(R) version 1.2.1 Specification.
 **
 ** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
 */
/*
 ** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
 */

#include "gluos.h"
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <GL/gl.h> 

#include "primitiveStream.h"

Int primStream::num_triangles()
{
	Int i;
	Int ret=0;
	for(i=0; i<index_lengths; i++)
	{
		ret += lengths[i]-2;
	}
	return ret;
}



/*the begining of inserting a new primitive. 
 *reset counter to be 0.
 */
void primStream::begin()
{
	counter = 0;
}

void primStream::insert(Real u, Real v)
{
	/*if the space cannot hold u and v,
	 *we have to expand the array
	 */
	if(index_vertices+1 >= size_vertices) {
		Real* temp = (Real*) malloc (sizeof(Real) * (2*size_vertices + 2));
		assert(temp);

		/*copy*/
		for(Int i=0; i<index_vertices; i++)
			temp[i] = vertices[i];

		free(vertices);
		vertices = temp;
		size_vertices = 2*size_vertices + 2;
	}

	vertices[index_vertices++] = u;
	vertices[index_vertices++] = v;
	counter++;
}

/*the end of a primitive.
 *increase index_lengths 
 */
void primStream::end(Int type)
{
	Int i;
	/*if there is no vertex in this primitive, 
	 *nothing needs to be done
	 */
	if(counter == 0) return ;

	if(index_lengths >= size_lengths){
		Int* temp = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2));
		assert(temp);
		Int* tempTypes = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2));
		assert(tempTypes);

		/*copy*/
		for(i=0; i<index_lengths; i++){
			temp[i] = lengths[i];
			tempTypes[i] = types[i];
		}

		free(lengths);
		free(types);
		lengths = temp;
		types = tempTypes;
		size_lengths = 2*size_lengths + 2;
	}
	lengths[index_lengths] = counter;
	types[index_lengths] = type;
	index_lengths++;
}

void primStream::print()
{
	Int i,j,k;
	printf("index_lengths=%i,size_lengths=%i\n", index_lengths, size_lengths);
	printf("index_vertices=%i,size_vertices=%i\n", index_vertices, size_vertices);
	k=0;
	for(i=0; i<index_lengths; i++)
	{
		if(types[i] == PRIMITIVE_STREAM_FAN)
			printf("primitive-FAN:\n");
		else 
			printf("primitive-STRIP:\n");
		for(j=0; j<lengths[i]; j++)
		{
			printf("(%f,%f) ", vertices[k], vertices[k+1]);
			k += 2;	  
		}
		printf("\n");
	}
}

primStream::primStream(GLContextIFace *Self, Int sizeLengths, Int sizeVertices)
{
	lengths = (Int*)malloc (sizeof(Int) * sizeLengths);
	assert(lengths);
	types = (Int*)malloc (sizeof(Int) * sizeLengths);
	assert(types);

	vertices = (Real*) malloc(sizeof(Real) * sizeVertices);
	assert(vertices);

	index_lengths = 0;
	index_vertices = 0;
	size_lengths = sizeLengths;
	size_vertices = sizeVertices;
	m_Self = Self;
}

primStream::~primStream()
{
	free(lengths);
	free(types);
	free(vertices);
}

void primStream::draw()
{
	Int i,j,k;
	k=0;
	for(i=0; i<index_lengths; i++)
	{
		switch(types[i]){
		case PRIMITIVE_STREAM_FAN:
			m_Self->GLBegin(GL_TRIANGLE_FAN);
			break;
		case PRIMITIVE_STREAM_STRIP:
			m_Self->GLBegin(GL_TRIANGLE_STRIP);
			break;
		}

		for(j=0; j<lengths[i]; j++){
			m_Self->GLVertex4f((vertices+k)[0], (vertices+k)[1], 0.0, 1.0);
			k += 2;
		}
		m_Self->GLEnd();
	}
}

