/*
 * This defines the symbols for GetProcAddr
 */
#define MGLAPI
#ifndef MINIGL
#define MINIGL static
#endif

#include <GL/gl.h>
#include <mgl/minigl.h>
#include <string.h>
#include <proto/exec.h>

#include "table.h"

void *MGLGetProcAddress(const char *name)
{
	int i=0;
	while (funcTable[i].funcName != NULL)
	{
		if (strcmp(funcTable[i].funcName, name) == 0)
			return funcTable[i].function;
		++ i;
	}
	
	return NULL;
}
